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Answer by murkantilism

This is because Unity's code editor (MonoDevelop) uses the .NET framework, which requires Windows to be installed on your USB (impossible). A workaround would be to use Notepad, Notepadd++, or another text editor to modify your code outside of Unity, and then go into Unity so the new code is recompiled. Just have both Unity and the editor open and Alt+Tab back and forth, just as you would with MonoDevelop.

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