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Answer by murkantilism

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After poking through NVIDIA's GitHub code I found this: https://github.com/CMZCODE/GamePadSampleUnity/blob/master/ShieldControls/Assets/PadController.cs Looks like the mapping is as follows: X = "joystick 1 button 2" Y = "joystick 1 button 3" A = "joystick 1 button 0" B = "joystick 1 button 1" I'm testing this right now, will get back to you and update with confirmation. **Edit:** This is indeed the mapping, confirmed by pushing my game with these mappings to the Google Play store, tested on the NVIDIA Shield.

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