Answer by murkantilism
If I understand this correctly, you basically want to "act out" the cut scene in Unity, record the screen, and save it to play later as a real cut scene, correct? If so, there's two ways you can do...
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Is this script attached to the Player gameObject? Double check to make sure the tags are actually spelled "door" and "door_open".
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If you *really* want to deter your players from editing the inventory data, you could use an XML database, they are relatively easy to use. Then you can simply encrypt the XML text. Take a look at...
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Static variables aren't *particularly* more or less vulnerable than a non-static variable. If you're think your variables are vulnerable, encrypt them! One way is saving your variables in an XML file...
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Assuming you mean "What **Unity** license do I need?", Google Play is a market for the Android phone. So in order to develop a Unity app for the Android phone, you will need the Android license. See...
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Simply use an orthographic camera and rotate it. This question has been asked an answered dozens of times, in much more detail ([there's even...
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No, Unity Pro does not include a mobile license. Read the [license comparison page more carefully](https://store.unity3d.com/) if it wasn't obvious the first time. Update: 02/19/2014 - Unity...
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Read this page about [editing animation clips inside Unity](http://docs.unity3d.com/Documentation/Components/AnimationEditorGuide.html).
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Don't use *new Array()*, try this instead: // Declare an empty array using array literal notation var selectedUnits = []; To access any element in the array, say the sixth element, do:...
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Have you tried locating the missing folders in Windows Explorer? Are they visible there or still gone? **Solution:** If they are visible in Windows Explorer, just reimport them using "Reimport All...
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To answer your first question: No, you cannot pass multiple tower objects to the Instantiate() function, it simply doesn't support that. I highly suggest you [read the documentation on the function][1]...
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Clarify what isn't working, this doesn't make any sense:> I have this code but it doesn't work the way I want to, so he's shutting down without sliding smoothly The first issue I can see is that...
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[Check out this blog][1], there's a tutorial on scripting Splines and Curves. [1]: http://catlikecoding.com/unity/tutorials/
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[Read this thread][1], submit a bug report. [A similar issue was fixed for 5.1][2], this could be the same or similar bug. [1]:...
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Fixed, [see reddit thread for details][1] [1]: https://www.reddit.com/r/Unity3D/comments/4iyvp3/ontriggerenter_called_much_less_often_after_a/
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Resolved! Basically I had two scripts attached to the same gameObject that both subscribed to the same Notification, so each time the NotificationCenter went through the list of things to notify it...
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As of today there's [an active thread][1] where Unity and MS are working together to address Windows Defender reporting "Trojan:Win32/Maltule.C!cl" for Unity builds, on both Win7 and Win10. Please see...
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Getting the same issue building with 5.5.0f3, just like @bererton it only fails occasionally. I tried toggling Development mode, Strip Engine code, still see this error. I then tried building to a new...
View ArticleAnswer by murkantilism
Static variables aren't *particularly* more or less vulnerable than a non-static variable. If you're think your variables are vulnerable, encrypt them! One way is saving your variables in an XML file...
View ArticleAnswer by murkantilism
Assuming you mean "What **Unity** license do I need?", Google Play is a market for the Android phone. So in order to develop a Unity app for the Android phone, you will need the Android license. See...
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